Это новейшая сборка The Hell. [СКАЧАТЬ ПЕРВУЮ ЧАСТЬ] [СКАЧАТЬ ВТОРУЮ ЧАСТЬ] Change Log: v1.67 + 'Run_Hell.exe' renamed to 'TheHell.exe' (delete 'Run_Hell.exe' from your TheHell directory); + Fire Blast damage formula now: (30 + CLVL + Rnd[50] + Rnd[50])*(17/16)^SLVL, splash; + Lightning Ball damage: (20 + Rnd[CLVL*32] + Rnd[80] + CLVL)*(17/16)^SLVL, no splash; + Arcane Star damage: (96*SLVL + 4*MAG), no splash; + Star damage shown in spellbook is corrected (Blast and Ball damages shown are small at the beginning but they catch up later on); + Spells.XLS now saved in new Excel format: Spells.XLSX; + Elemental damage revised: ((2*(Rnd[30] + Rnd[30] + CLVL) + 7)/2)*(17/16)^SLVL; + Archer added to credits for his relentless promotion and translation of TH website & ReadMe into hungarian; + Diablo drops 2 items on death now; + Grizwold's repair price goes up by ~50%; + Fire/Lite Nova damage: 2*(Rnd[50] + Rnd[50] + Rnd[50] + Rnd[50] + Rnd[50] + clvl + 35) ^ SLVL(17/16); + Rotting Carcass: soundset revised; + Mage class has faster melee attacks: sword/mace/staff attack speed increased from 12 to 11 frames; + Spells.XLSX again reconverted to XLS format; + Monk class has faster melee attacks: sword/mace/axe attack speed increased from 12 to 10 frames; + Scout class has faster melee attacks: sword/mace attack speed increased from 10 to 9 frames; + [166g_rev15] Monk receives dual-weild ability; + Viper AI attack rate depends on IntF and difficulty mode: [10-24] for Horror, [31-45] for Purgy and [76-90] for Doom; + Firewall spell will now cancel previously cast Firewall; + Litewall spell will cancel previous Litewall; + Fiery Ring will cancel previous Fiery Ring; + Lightning Ring will cancel previous Lightning Ring; + Player can't have both Firewall and Fiery Ring spells cast at the same time: they will cancel each other; + [1.66g_rev16_04] Player can't have both Litewall and Lightning Ring spells cast at the same time: they will cancel each other; + Scepter of Engart: damage increased from +[150-200]% to +[160-220]%; + PvM Melee: Sword+Sword combo gives 150% dmg to Beasts, 50% to Undead and 100% to others; + PvM Melee: Sword+Mace / Mace+Sword combo gives 100% dmg to all; + [1.66g_rev18] PvM Melee: Mace+Mace combo gives 50% dmg to Beasts, 150% to Undead and 100% to others; + Viper AI walk delay chances adjusted: Horror -> [37-65]%, Purg -> [66-80]%, Doom -> [81-95]%; + New spell added: Holy Nova, creates a multitude of Holy bolts, each bolt has damage equal to regular Holybolt;
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